IB3L8-15 Digital Innovation Project
Introductory description
To enable students to harvest knowledge already gained on the previous two years of their course and apply this in a practical context of a digital innovation project
To ground students in the concepts, theories, practical cases and examples and a project challenge of applying digital innovation in practice
To practice digital innovation skills, preparing students for a world increasingly defined and influence by the digital world; this will be achieved by encourage reflection on both
theory and practice, application of theory in a practical way, developing and using critical
perspectives, working collaborative yet also learning how to operate individually in group
contexts
Module aims
To enable students to harvest knowledge already gained on the previous two years of their course and apply this in a practical context of a digital innovation project
To ground students in the concepts, theories, practical cases and examples and a project challenge of applying digital innovation in practice
To practice digital innovation skills, preparing students for a world increasingly defined and influence by the digital world; this will be achieved by encourage reflection on both
Outline syllabus
This is an indicative module outline only to give an indication of the sort of topics that may be covered. Actual sessions held may differ.
The main aim of the module is to learn how to use collaborate, creative, design digital technology, and entrepreneurial skills to develop a new digital innovation concept with business potential.
Themes and topics will include:
- Core concepts and models of innovation, and then specifically, models of, and approaches to digital innovation
Underlying concepts around technological change and innovation such as: paradigm theory, the concept of “disruption”, futurist visions of digital innovation and change such as Kurzwel’s The Technological Singularity - Models of, and approaches to Design Thinking applied to Digital Innovation
- The core concept of “disruptive change”
- Approaches to Technology Forecasting and Assessment, applied to the digital world
- The Context and theory of Digital Transformation
Evolving themes of digital innovation e.g. Artificial Intelligence, Robotics, Big Data, The Internet of Things, Cybersecurity, Horizontal Trust innovation such as Blockchain - New approaches to digital innovation such as agile prototyping, scrum methods and hackathons
- Organising for Digital Innovation in both large corporations and startups, including new models of organisation design such as Holacracy
- Ethical and sustainability issues in digital innovation
Learning outcomes
By the end of the module, students should be able to:
- Analyse and critically assess digital innovation processes
- Demonstrate and evaluate innovation and problem-solving skills
- Show critical awareness of digital innovation tools and methods
Indicative reading list
Anders Hjalmarsson, A., Juell-Skielse, G, and Johannesson, P., 2017, Open Digital Innovation A Contest Driven Approach - Progress in IS, Springer,
Kim, W.C., and Mauborgne, R. 2015. Blue Ocean Strategy: How to Create Uncontested Market Space and Make the Competition Irrelevant. Boston, MA: Harvard Business Review Press
Levy, J.,2015, UX Strategy: How to Devise Innovative Digital Products that People Want, O’Reilly Media
Levy, P. 2015, Digital Inferno, Clairview Books
Maximini, D., 2018, The Scrum Culture: Introducing Agile Methods in Organizations (Management for Professionals), Springer Nambisan, S, Lyytinen K. Majchrzak A, and Song M., - Mis Quarterly, 2017, Digital innovation management: Reinventing innovation management research in a digital world. - misq.org
Whittington, D.,2018, Digital Innovation and Entrepreneurship, Cambridge University Press,
Subject specific skills
Demonstrate design and entrepreneurial skills
Demonstrate practical skills needed to develop a digital innovation concept and prototype
Critically evaluate the use of tools used for designing digital innovations
Transferable skills
Demonstrate and evaluate innovation and problem-solving skills
Show critical awareness of digital innovation tools and methods
Study time
Type | Required |
---|---|
Lectures | 10 sessions of 1 hour (7%) |
Seminars | 9 sessions of 1 hour (6%) |
Online learning (independent) | 10 sessions of 1 hour (7%) |
Private study | 48 hours (32%) |
Assessment | 73 hours (49%) |
Total | 150 hours |
Private study description
Independent learning
Costs
No further costs have been identified for this module.
You do not need to pass all assessment components to pass the module.
Assessment group A2
Weighting | Study time | Eligible for self-certification | |
---|---|---|---|
Assessment component |
|||
Individual Assignment | 80% | 58 hours | Yes (extension) |
Reassessment component is the same |
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Assessment component |
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Group Presentation | 20% | 15 hours | No |
Group Presentation (online or video) |
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Reassessment component |
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Individual Assignment | Yes (extension) |
Feedback on assessment
In class and on my.wbs
Courses
This module is Unusual option for:
-
UPHA-L1CA Undergraduate Economics, Psychology and Philosophy
- Year 2 of L1CA Economics, Psychology and Philosophy
- Year 3 of L1CA Economics, Psychology and Philosophy