WM9PX-30 Design Innovation Lab
Introductory description
As a project-based module, students will be given the space to operate as design professionals within the Warwick Design Studio with support from academic and technical specialists. Students will be given the opportunity to draw on the course learning and their own strengths whilst developing their professional practice as part of an active design team. The project will facilitate students fulfilling different roles within a team to develop an agile professional mindset and a deep appreciation of the challenges in each role.
Module aims
The aim of this module is to develop and demonstrate your capabilities as a leader, collaborator and interdisciplinary practitioner through working with a mixed skill-set team to solve either an industrial-based problem or address an identified market need. Students will work through a project life cycle allowing the applied practice of leadership, management and product development. Individuals will gain a deep appreciation and understanding of the challenges of varied professional roles. Students will also develop their skills to communicate with different technical specialists, team members and stakeholders.
Outline syllabus
This is an indicative module outline only to give an indication of the sort of topics that may be covered. Actual sessions held may differ.
This is an indicative module outline only to give an indication of the sort of topics that may be covered. Actual sessions held may differ.
Leadership principles and approaches
Principles of effective project management
Project planning
Professional development planning
Design review approaches
Building professional relationships
Professional and interdisciplinary communication
Learning outcomes
By the end of the module, students should be able to:
- Critically apply appropriate techniques to the management and engagement of stakeholders and mixed disciplines
- Critically apply appropriate strategies, tools and techniques for enhancing collaboration in physical and digital environments
- Demonstrate effective use of technical knowledge to aid project progression
- Produce an individual programme of study to develop an interdisciplinary skill-set complimentary of your team's identified skill-mix
- Demonstrate the use of reflection to aid the development of professional competencies to function effectively within different roles of a team
- Develop communication skills to conduct interdisciplinary discussions and communicate with varied technical and non-technical audiences
Interdisciplinary
The module develops and requires an interdisciplinary approach to solve complex problems. Students will be guided to recognise their varied skills and knowledge bases (technical, creative, management, entrepreunerial) to allow them to utilise this in complimentary teams to enable project work. Students will also be guided on how to further develop their skills as an interdisciplinary practitioner.
Subject specific skills
Communication, Leadership, Teamwork, Decision-making, Influencing & Negotiation, Project Management and
Reflection
Transferable skills
Communication, Leadership, Teamwork, Decision-making, Influencing & negotiation, Project Management and Reflection
Study time
| Type | Required |
|---|---|
| Lectures | 16 sessions of 1 hour (18%) |
| Seminars | 8 sessions of 1 hour (9%) |
| Tutorials | 8 sessions of 1 hour (9%) |
| Project supervision | 8 sessions of 1 hour (9%) |
| Practical classes | 8 sessions of 1 hour (9%) |
| Supervised practical classes | 6 sessions of 2 hours (13%) |
| Online learning (independent) | 30 sessions of 1 hour (33%) |
| Total | 90 hours |
Private study description
Directed by a module study guide issued at the start of the module. This will direct students to relevant text and other learning activities, including flipped classroom activities, with indicative time allocations for each.
Costs
No further costs have been identified for this module.
You must pass all assessment components to pass the module.
Assessment group A
| Weighting | Study time | Eligible for self-certification | |
|---|---|---|---|
| Student Project Reflection | 30% | 36 hours | Yes (extension) |
|
This assignment entails a critical yet reflective account of the student's approach and experience of developing their own interdisciplinary skill-set within a team. setting. As evidenced by a student designed programme of study. |
|||
| Design Innovation Project | 70% | 84 hours | No |
|
Students will be allocated to teams of up to 5 and conduct a design project based around an identified need within a thematic area defined by the module leader. Each student team member will be expected to take ownership of a particular aspect of design at different stages of the project and report on their contribution. Groups will be required to produce a project output in the form of an artefact of design, to be evaluated for its application design strategies, tools and techniques. |
|||
Assessment group R
| Weighting | Study time | Eligible for self-certification | |
|---|---|---|---|
| Student Project Reflection | 30% | 36 hours | No |
| Design Innovation Project | 70% | 84 hours | No |
Feedback on assessment
- Verbal feedback given during seminar/tutorial sessions
- Written feedback on the assignments
There is currently no information about the courses for which this module is core or optional.