IB3J3-15 Mathematical Game Theory: Combinatorial and Search Games
Introductory description
This is an elective module available for students on the MORSE or MMORSE joint degree only. To apply for this module, log in to my.wbs.ac.uk using your normal IT login details and apply via the my.wbs module application system. Once you’ve secured a place on my.wbs you should apply via your home department’s usual process, which usually takes place via eVision. Note that you do not require the module leader’s permission to study a WBS module, so please do not contact them to request it.
Module aims
The module presents game theory from a mathematical perspective, with rigorous proofs
and connections with other branches of mathematics.
Outline syllabus
This is an indicative module outline only to give an indication of the sort of topics that may be covered. Actual sessions held may differ.
Syllabus(by weeks):
- The Game of Nim
- Combinatorial Games I
- Combinatorial Games II
- Game of Hex and variations
- Proof of Brouwer Fixed-Point Theorem using Hex
- Search Theory: Introduction
- Search Games I: Immobile Hider on a Tree
- Search Games II: Immobile Hider on Weakly Eulerian Network
- Search Games III: Mazes
- Review
Note: these topics have been chosen so that there is virtually no overlap with courses in game
Learning outcomes
By the end of the module, students should be able to:
- Understand game theoretic models and methods used to analyse them.
- Be able to critically assess the relevance and limitations of the methods.
- Be able to determine which real world problems are game theoretic and which are not.
Indicative reading list
Steve Alpern (2017) "Hide-and-seek games on a network, using combinatorial search paths ", Operations Research, 65, 5,
1207-1214
Steve Alpern (2011) "A new approach to Gal's Theory of Search Games on Weakly Eulerian networks", Dynamic Games and
Applications, 1, 2, 209-219
S. Alpern, S. Gal. The Theory of Search Games and Rendezvous, International Series in Operations Research and
Management Science. Kluwer, New York (reprinted by Springer) (2003)
S. Alpern. Network search from a game theoretic perspective.
INFORMS Tutorials (2013)
Gal, S., & Anderson, E. (1990). Search in a Maze. Probability in the Engineering and Informational Sciences, 4(3), 311-318.
doi:10.1017/S0269964800001625
Additional reading
- J. H. Reijnierse and J. A. M. Potter (1993). Search games with immobile hider. Int. J. Game Theory 21 , 385-394.
- L. Pavlovic (1993). Search game on an odd number of arcs with immobile hider. Yugosl. J. Oper. Res. 3, no. 1, 11--19.
S. Gal (2013). Search games: a review. In: Alpern, Steve, et al., eds. Search theory: a game theoretic perspective. Springer,
New York. - Dagan and S. Gal (2008), Network search games, with arbitrary searcher starting point, Networks 52, 156--161.
V. Baston and K. Kikuta. Search games on a network with travelling and search costs. International Journal of Game Theory 44,
no. 2 (2015): 347-365
Subject specific skills
Use game theory to analyse conflict situations.
Suggest strategies appropriate to the problems.
Transferable skills
Formulate business and other game problems in a structured form (trees, matrices) suited to game theoretic analysis. Apply these techniques to the solution of the problems.
Interpret the results of the solution techniques in terms of the original problems faced by the players.
Apply search algorithms to find objects and efficiency.
Study time
Type | Required |
---|---|
Lectures | 10 sessions of 3 hours (20%) |
Private study | 48 hours (32%) |
Assessment | 72 hours (48%) |
Total | 150 hours |
Private study description
No private study requirements defined for this module.
Costs
No further costs have been identified for this module.
You do not need to pass all assessment components to pass the module.
Assessment group B3
Weighting | Study time | Eligible for self-certification | |
---|---|---|---|
Assessment component |
|||
Online Examination | 100% | 72 hours | No |
Exam
|
|||
Reassessment component is the same |
Feedback on assessment
Each week there will be a problem set and these will be marked (possibly not all questions) and returned to students. Depending\r\non the precise hourly schedule, the assignment will be handed in prior to the lecture/problem session and returned in the\r\nlecture/problem session; or possibly handed in one week and returned the next week in the lecture/problem session. These\r\ngrades are meant only to provide students with feedback as to their understanding of the course and will not be part of the final\r\nassessment.\r\n
Courses
This module is Optional for:
-
USTA-G300 Undergraduate Master of Mathematics,Operational Research,Statistics and Economics
- Year 3 of G30A Master of Maths, Op.Res, Stats & Economics (Actuarial and Financial Mathematics Stream)
- Year 3 of G30J Master of Maths, Op.Res, Stats & Economics (Data Analysis Stream)
- Year 3 of G30B Master of Maths, Op.Res, Stats & Economics (Econometrics and Mathematical Economics Stream)
- Year 3 of G30C Master of Maths, Op.Res, Stats & Economics (Operational Research and Statistics Stream)
- Year 3 of G30C Master of Maths, Op.Res, Stats & Economics (Operational Research and Statistics Stream)
- Year 3 of G30D Master of Maths, Op.Res, Stats & Economics (Statistics with Mathematics Stream)
- Year 3 of G300 Mathematics, Operational Research, Statistics and Economics
- Year 3 of G300 Mathematics, Operational Research, Statistics and Economics
- Year 3 of G300 Mathematics, Operational Research, Statistics and Economics
-
USTA-Y602 Undergraduate Mathematics,Operational Research,Statistics and Economics
- Year 3 of Y602 Mathematics,Operational Research,Stats,Economics
- Year 3 of Y602 Mathematics,Operational Research,Stats,Economics