DI104-15 UX with Service Design
Introductory description
Service and UX design are rapidly expanding industries which increasingly are demanding versed designers who can contribute to impactful solutions from an interdisciplinary perspective. As such designers who can navigate complexity and embrace digital conceptualisation are more sought after than ever. Regardless, if we look towards the education sector, NHS, banking, the immigration system or local government, the demand for ethical and considered design is at an all time high. This module will introduce students to the distinct yet overlapping disciplines of Service and UX Design from a digital development angle. Students will be learning about common and emerging research and processes from the industry through live brief which will guide their learning journey form research concept to realisation. This module will challenge students to use design methods to conceptually and visually capture the social paradigm of designing and how to navigate the needs of diverse groups who might have been at mismatch in current systems. Students will be developing and proposing a UX digital or hybrid solution to a service problem.
Module aims
To explore how designing happens within a social context, and how designs are deployed socially. We will consider different forms of social organisation and how we respond in our designing to achieve designs that fit with the needs of people, stick for a worthwhile length of time, spread to new people and applications, and grow our collective capability for further designing. We will consider how to spot and address inequalities and biases in designing, and how to decolonise design through pluralist designing.
Outline syllabus
This is an indicative module outline only to give an indication of the sort of topics that may be covered. Actual sessions held may differ.
Intro to UX and Service Design - navigating life through the micro/ meso and macro.
How to research with and for people? The social paradigm of designing.
Navigating bias - design mismatch and current UX / Service landscapes.
Problem framing - the Social Design paradigm.
UX / Service process and digital sense-making.
Proposal, Pitch and Showcase.
Learning outcomes
By the end of the module, students should be able to:
- Understand diverse design thinking processes related to UX and Service Design.
- Understand how to research and design for people with diverse needs.
- Understand how designing happens in social contexts.
- Understand the role of bias and inequality in design.
- Describe and critically evaluate designs from a multi-stakeholder perspective.
Indicative reading list
https://rl.talis.com/3/warwick/lists/607A64A3-56E0-FED1-0083-806139244206.html?lang=en&login=1
View reading list on Talis Aspire
Research element
Students will be undertaking research on a multi-stakeholder level and will be testing their concepts with a target audience. This module will introduce them to an ethics form in the introductory part of the learning journey.
Interdisciplinary
This module is entirely interdisciplinary as all modules in Design Studies - direct links to UX, UI, service design, anthropology, spatial studies, design thinking, digital ethnography, and critical studies - just to name a few.
International
This module will provide an international array of contributors and authors to encourage students to undertake holistic learning from multiple perspectives.
Subject specific skills
Accessing, evaluating, synthesising and applying knowledge for specific design challenges.
Participating in group discussions, design activities and reflections.
Facilitating and leading group discussions, design activities and reflections.
Doing design studies (descriptive, analytical, creative).
Communicating design studies in a range of formats, synchronously and asynchronously, to a wide range of audiences.
Creating and using a personal portfolio of studies, notes and reflections.
Digital UX and UI prototyping.
Understanding of the micro/meso and macro sphere of innovation for service design.
Apply social design methods to UX and service for ethical processes.
Transferable skills
All of the above are transferable.
In addition, advanced digital skills including collaborative whiteboards, setting up and running online collaborations, visualisation and planning tools and project management tools.
Study time
Type | Required |
---|---|
Seminars | 10 sessions of 3 hours (20%) |
Private study | 40 hours (27%) |
Assessment | 80 hours (53%) |
Total | 150 hours |
Private study description
Students will be working in groups asynchronously on their group brief as well as individually in their own time towards a presentation and critical research analysis, and design proposal portfolio.
Costs
No further costs have been identified for this module.
You must pass all assessment components to pass the module.
Assessment group A2
Weighting | Study time | Eligible for self-certification | |
---|---|---|---|
Assessment component |
|||
Design Portfolio | 60% | 40 hours | Yes (extension) |
This part of the coursework will contain students research, full process and final rendition and pitch of the UX/ Service proposal. The word limit does not constitute the sum total of production but merely the textual contribution. Should the student wish to write more and work less visually, they may do so through negotiation with the tutor. |
|||
Reassessment component is the same |
|||
Assessment component |
|||
Professional Pitch | 20% | 20 hours | No |
This part of the coursework entails students' group pitch of their proposed UX/ Service concept as part of the module showcase. |
|||
Reassessment component is the same |
|||
Assessment component |
|||
Critical Research Analysis | 20% | 20 hours | Yes (extension) |
This coursework will be a critical reflective piece about the learning journey. It will be templated and divided between critical review and reflective writing. |
|||
Reassessment component is the same |
Feedback on assessment
Formal and informal, class-based, live assessments and written feedback in line with rubric.
Courses
This module is Core for:
- Year 1 of UIPA-W201 BASc Design for Sustainable Innovation
- Year 1 of UDIA-H1L8 Undergraduate Design and Global Sustainable Development
- Year 1 of UDIA-H1L9 Undergraduate Design and Global Sustainable Development (with Intercalated Year)
This module is Optional for:
- Year 1 of UIPA-L8A1 Undergraduate Global Sustainable Development
- Year 1 of UIPA-L8A2 Undergraduate Global Sustainable Development (with Intercalated Year)
-
UVCA-LA99 Undergraduate Liberal Arts
- Year 1 of LA99 Liberal Arts
- Year 1 of LA92 Liberal Arts with Classics
- Year 1 of LA73 Liberal Arts with Design Studies
- Year 1 of LA83 Liberal Arts with Economics
- Year 1 of LA82 Liberal Arts with Education
- Year 1 of LA95 Liberal Arts with English
- Year 1 of LA81 Liberal Arts with Film and Television Studies
- Year 1 of LA80 Liberal Arts with Global Sustainable Development
- Year 1 of LA93 Liberal Arts with Global Sustainable Development
- Year 1 of LA97 Liberal Arts with History
- Year 1 of LA71 Liberal Arts with Law
- Year 1 of LA91 Liberal Arts with Life Sciences
- Year 1 of LA75 Liberal Arts with Modern Lanaguages and Cultures
- Year 1 of LA96 Liberal Arts with Philosophy
- Year 1 of LA94 Liberal Arts with Theatre and Performance Studies
- Available to external courses/students